ISSN : 2583-2646

Automated Game Onboarding Frameworks for Third-Party Integration in Proprietary Ecosystems

ESP Journal of Engineering & Technology Advancements
© 2025 by ESP JETA
Volume 5  Issue 2
Year of Publication : 2025
Authors : Prem Nishanth Kothandaraman
:10.56472/25832646/JETA-V5I2P131

Citation:

Prem Nishanth Kothandaraman, 2025. "Automated Game Onboarding Frameworks for Third-Party Integration in Proprietary Ecosystems", ESP Journal of Engineering & Technology Advancements  5(2): 290-296.

Abstract:

As the gaming industry becomes more global and decentralized, bringing third-party games onto private platforms like Xbox, PlayStation, and Steam is getting complex. Manual onboarding is often slow, error-prone, and difficult to scale. To tackle this, automated onboarding systems have been developed to streamline submission, improve consistency, and meet technical and regulatory standards.This review explores how modern onboarding frameworks are evolving, with focus on the use of AI, the compliance checks, the metadata automation, and the DevOps practices. It draws on real-world examples and performance data to highlight what’s working—and where current systems fall short. Along the way, the paper introduces a flexible model that reflects current tools and trends.

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Keywords:

Gaming Industry, Automation, Metadata Automation, Devops.